Hello, and thanks for playing. First and foremost, I just wanted to say I used this Game Jam to put into practice everything I have been learning about unity and c# the last 3 months. Doing this project helped me find some good short coming. I feel like I definitely need to improve on Enemy AI structure and Cinemachine & Timeline. 

I have the rights for Synty Studios art, and for the sounds  I used freesounds.org free personal use music and sound effects,  and for the UI I used freepik.com personal usage.

StatusPrototype
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorIntroverted Zombie
GenrePuzzle, Survival
Made withUnity
Tags3D, Creepy, Game Jam, Horror, Low-poly, Survival Horror, Unity

Development log

Comments

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Nice game, but really difficult. I couldn't finish it and after 3th time I gave up. What the game seems to be missing is that the object you need to use are to blended with the surroundings, so it took me for a while just to realize that the fishing rod was supposed to be used for the bath tube. I saw that in one of the cells was a key, but I couldn't get to it and the monster AI was really dumb and too powerfull (also his movement were not logical at all, not only that he was fast, but a step for him was far like half of his height). So, nice game, but the objects need to be highlighted and the monster AI need improvements (let him stay in a room for at least a while, because I can't even do anything, because the house is a one-way style, you cant loop him around something).

the cutscenes are great  and the game is great to play but need to fix the colliders for detecting  player , it took me a while to figure out how to get out of the prison in the starting , the design and environment is amazing .

I really like classical horror aesthetics.